Rogue Marvel Rivals hero card
Marvel Rivals Hero Guide

Rogue

VANGUARD

Anna Marie possesses the Mutant ability to absorb the powers of others with a touch. Her ever-adaptable arsenal of superhuman abilities helps turn the tide of any fight. After touching Raw Chronovium, Rogue's strength soared to new heights, allowing her to overwhelm enemies with unstoppable force!

Weapons / AttacksPower Surge Punch
Defense / SurvivalSee skill values below
Team SkillsHEARTS AS ONE

Rogue Playstyle

PlaystyleDurable frontline disruptor
StrengthAbsorbs attention and turns fights
Watch ForWatch cooldown windows
Team TipEnter first, mark the space your damage heroes can safely use.

Weapon & Primary Attacks

Power Surge Punch icon
Left Click

Power Surge Punch

Punch forward with both fists

DamageThe first two strikes deal 35 damage, while the third strike deals 45 damage
Full ability values
Key
Left Click
Casting
Melee
Damage
The first two strikes deal 35 damage, while the third strike deals 45 damage
Maximum Distance
4.5m
Attack Speed
The first two strikes: 0.33s/hit; the third strike: 0.73s/hit

Offensive & Control Skills

Defensive Stance icon
Right Click

Defensive Stance

Absorb nearby projectiles and reduce incoming damage; absorbed damage powers up your next Southern Brawl

Full ability values
Key
Right Click
Damage Reduction
60%
Maximum Energy
100
Energy Recovery Speed
15/s
Energy Consumption
50/s
Energy Required to Activate the Ability
30
Special Effect
The reduced damage transforms into backlash energy that powers up the next Southern Brawl.
Reduced Damage-Backlash Energy Conversion Ratio
0.55
Maximum Backlash Energy
100
Maximum Backlash Energy Falloff
20/s

Mobility Skills

Southern Brawl icon
Left Click

Southern Brawl

While in Defensive Stance, dash forward and slam enemies in front, dealing area damage

Cooldown6s
Full ability values
Key
Left Click
Dash Distance
8m
Base Damage
40
Backlash Energy-Extra Damage Conversion Ratio
0.9
Special Effect
Launch up the enemies hit
Maximum Distance
8m
Cooldown
6s
Chrono Kick Combo icon
E

Chrono Kick Combo

Dash forward and launch the enemy, entering flight; activate again to Knock Down nearby enemies. Your next two Power Surge Punch attacks become ranged, piercing enemies and granting Bonus Health

Cooldown10sDamage30
Full ability values
Key
E
Spell Field Range
Box shaped spell field. Length: 6.5m; Width: 4.5m; Height: 2m
Spell Field Damage
30
Special Effect
Launch up the enemy hit, entering flight. The next two Power Surge Punch attacks become ranged, and Chrono Kick Combo can be unleashed again.
Maximum Flight Duration
3s
Knock Down Spell Field Damage
30
Knock Down Spell Field Range
6m radius spherical spell field
Projectile Damage
60
Projectile Speed
100 m/s
Projectile Maximum Flying Distance
20m
Cooldown
10s
Fatal Attraction icon
SHIFT

Fatal Attraction

Dash forward. Press again to unleash a burst of Chronovium Power, dealing continuous damage to nearby foes; after a delay, the energy retracts, pulling all enemies towards Rogue

Cooldown12s
Full ability values
Key
SHIFT
Dash Distance
10m
Dash Damage
30
Special Effect
Launch up enemies hit
Spreading Spell Field Range
Cylindrical Spell Field with a height of 3m, whose radius will expand to 8m after 0.8s
Spreading Spell Field Damage
40/s
Retrieve Spell Field Damage
30
Cooldown
12s
Ability Absorption icon
F

Ability Absorption

Dash forward to knock down your target and absorb their energy; after absorbing, replace Ability Absorption with one of their abilities or refresh Fatal Attraction. Also absorb Health and stats based on their role

Cooldown25s
Full ability values
Key
F
Dash Distance
10m
Special Effect
Knock down the target. Rogue becomes Unstoppable during the absorption.
Absorption Damage Over Time
30/s
Absorption Healing Over Time
60/s
Absorbed Ability Duration
10s
Boost from Vanguard Ability Absorption
125 Maximum Health
Debuff to the Vanguard Absorption Target
Reduce 20 Maximum Health
Boost from Duelist Ability Absorption
20% Damage Boost
Debuff to the Duelist Absorption Target
Reduce 3% damage dealt
Boost from Strategist Ability Absorption
Self healing 20/s
Debuff to the Strategist Absorption Target
Reduce 4% healing dealt
Absorption Process
0.75s
Special Effect
After absorbing, replace Ability Absorption with one of their abilities or refresh Fatal Attraction.
Cooldown
25s

Ultimate Ability

Heartbreaker icon
Q

Heartbreaker

Continuously absorb Ultimate Ability Energy from nearby enemies and steal stats based on their role

Damage15/sDuration8s
Full ability values
Key
Q
Duration
8s
Energy Cost
3400
Ultimate Ability Energy Absorption Speed
Absorb 4% of ultimate ability energy per second
Maximum Stats Stolen from Vanguards
400 maximum health
Maximum Stats Stolen from Duelists
35% damage boost
Maximum Stats Stolen from Strategists
Self healing 75/s
Spell Field Range
8m radius spherical spell field
Spell Field Damage
15/s

Team-Up Abilities

HEARTS AS ONE icon
C

HEARTS AS ONE

Gambit shares kinetic energy with Magneto and Rogue. When Magneto activates this ability, Iron Volley is replaced with Ace Greatsword, which detonates upon striking enemies. The explosion leaves residual kinetic energy within the target, inflicting secondary damage after a brief delay. When Rogue activates the ability, each of her attacks causes a kinetic explosion that damages nearby enemies and heals nearby allies

Cooldown30sDamage5+targets' 2% Maximum Health
Full ability values
Key
C
Spell Field Duration
8s
Cooldown
30s
Spell Field Damage
5+targets' 2% Maximum Health
Spell Field Healing
25
Spell Field Range
8m radius spherical spell field

Story

Rogue joins the Marvel Rivals roster as vanguard. This profile was expanded from the official hero listing and tuned into a practical quick-read for team composition decisions.

FAQ

What role is Rogue?

Rogue is listed as VANGUARD in Marvel Rivals.

What abilities does Rogue have?

Rogue has 8 official abilities tracked on this page, including Power Surge Punch, Defensive Stance, Southern Brawl, Chrono Kick Combo, Fatal Attraction.